Quantic Dream Unveils Competitive Multiplayer Game
Quantic Dream, the studio behind Detroit: Become Human and Heavy Rain, has officially confirmed it is developing a competitive multiplayer game while assuring fans that Star Wars: Eclipse development continues. The announcement came via a detailed blog post from co-founder David Cage, outlining the studio’s bold new direction.
“For over 28 years, Quantic Dream has pushed the boundaries of interactive storytelling,” Cage wrote. “Now we’re taking a new step, creating something very different, a competitive multiplayer experience.” The Quantic Dream multiplayer game marks a dramatic pivot for a studio best known for emotional, narrative-driven adventures.
A Risky Shift Toward Multiplayer
The studio admits this shift won’t be easy. Competitive multiplayer gaming is a demanding space dominated by experienced studios. However, Cage emphasized that risk-taking has always been part of Quantic Dream’s DNA. “We know how challenging it is to stand out,” he explained. “But taking risks, challenging ourselves, and creating something fresh is what drives us.”
According to Cage, the game is being built by a separate internal team that works alongside those developing Star Wars: Eclipse. This is the first time in Quantic Dream’s history that multiple teams have operated simultaneously, proof of its growing ambition.
In a related note, Quantic Dream also revealed its new project, Spellcasters Chronicles, a free-to-play 3v3 multiplayer game designed to experiment with fast-paced gameplay and cooperative elements. This suggests the studio is exploring multiple competitive concepts, testing new formats that still reflect its focus on creativity and player choice.
Balancing the Old and the New
While the studio expands, Star Wars: Eclipse remains a top priority. The sci-fi narrative adventure, set during the High Republic era, has been in development for years. “Development continues, and we’re eager to share more soon,” Cage stated. The reassurance comes after reports of internal changes, including the departure of lead writer Adam Williams, who had worked on Detroit: Become Human.
Quantic Dream’s willingness to experiment shows both courage and curiosity. The gaming community, while skeptical, remains eager to see how the studio’s signature storytelling translates into a competitive space. If it succeeds, this could mark a turning point — where cinematic storytelling and multiplayer depth coexist seamlessly.

