Lost Eidolons: Veil of the Witch Update 1.3 Adds New Modes on Consoles
Developer Ocean Drive Studio and publisher Kakao Games release Update 1.3 for Lost Eidolons: Veil of the Witch on consoles. Lost Eidolons Veil of the Witch update brings Quick Expeditions for shorter runs with fewer battles and events. This new mode unlocks after completing Act 3 for the first time. Players can toggle it from the Set Out screen for faster-paced sessions. The update also introduces the Phantom Arena, a brand new combat mode. You can save your party build from a completed expedition and take it into fresh scenarios. New Side Challenges and rewards await in this arena mode. Enemy difficulty can now be adjusted using the Enemy Mastery Slider. Changing mastery levels affects all enemy stats except their movement.
More Ways to Play the Tactical RPG
Quick Expeditions offer bite-sized turn-based tactics for players short on time. The mode provides a new fast-paced experience without sacrificing strategic depth. Phantom Arena lets you revisit successful party builds in new combat situations. Side Challenges add variety to the arena experience with unique objectives.
The Enemy Mastery Slider decouples difficulty from Trial conditions entirely. Players can now set challenge levels independently for both arena and expeditions. This gives greater control over the game’s difficulty curve. All enemy stats scale except movement when adjusting the mastery slider.
Platform Availability and Patch Notes
The update first launched on PC via Steam before coming to consoles. PlayStation 5, Xbox Series X|S, and Nintendo Switch versions now receive it. Full patch notes are available on Steam for players seeking details. The game remains available across all major platforms for purchase.
Turn-based tactics fans have more reasons to return to the game. The new modes add significant replay value to the experience. Update 1.3 demonstrates ongoing support from the development team. Lost Eidolons continues to evolve with substantial free content updates.

