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Physics-Based City Builder All Will Fall Launches on Steam

Physics-Based City Builder All Will Fall Launches on Steam

Publisher tinyBuild and developer All Parts Connected release All Will Fall, an innovative survival city builder set in a post-apocalyptic ocean world. All Will Fall city builder lets players construct collapsible vertical settlements using physics-based building mechanics. Stacking buildings requires careful balance of real-world construction forces throughout your colony. The game garnered over 300,000 wishlists before launch, demonstrating strong player interest. A hit demo previously achieved 91 percent positive reviews with over 200,000 unique players. Eight official scenarios offer unique challenges ranging from tanker ship wreckage to cultist-run islands. The game includes Sandbox mode, Steam Workshop integration, and community-made levels from day one.

Strategic Depth and Colony Management

Players must manage the needs and wants of different factions within their city. Each faction comes with its own unique traits and demands for survival. Maintaining balance between factions unlocks their true potential over time. Picking favorites comes at the cost of goodwill from the others.
Tough decisions arise throughout each playthrough of the campaign. Players can shepherd humanity for the greater good or rule as a tyrant instead. Expeditions explore ruins and face unique threats with each play session. Over 100 hours of strategic gameplay await dedicated city builder fans.

Post-Launch Plans and Pricing

The developers promise additional content and further modding expansion post-launch. A 15 percent launch discount brings the price down from $29.99 during the promotional period. The free demo allows players to transfer their saves to the full version. The developers express joy at players building flying islands and recreating the Titanic in their creations.
The game features collapsible vertical settlements in a flooded post-apocalyptic world. Land is limited in this oceanic environment, so building upward becomes essential. Production chains must be optimized to grow cities to new heights. The launch marks just the beginning of the game’s journey according to the developers.

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