Dino Shooter Ferocious Blends Far Cry with Dino Crisis
The new FPS Ferocious launches, described as Far Cry meets Dino Crisis. Players wake up on an uncharted island filled with dinosaurs and ancient ruins, forced to adapt to survive. The game emphasizes survival mechanics, allowing players to tame dinosaurs and use the environment strategically against threats. However, its release has been met with mixed reviews and widespread criticism over its visuals and overall polish, which has dampened its initial reception.
A Promising Concept Meets Mixed Execution
Ferocious offers a challenging survival experience with smart AI for both dinosaurs and human enemies that can coordinate attacks. Players can choose stealth or aggressive combat approaches in its semi-open world, which encourages exploration for resources and secrets. The setting draws inspiration from classic King Kong movies and Crysis, creating a visually distinct but inconsistent world.
Yet, player feedback highlights significant issues with the game’s current state, particularly regarding graphical fidelity and technical bugs that break immersion. On aggregate sites, the game holds a low user score, with many reviews citing a lack of polish and repetitive mission design that fails to live up to its promising premise.
A Cautionary Tale in a Competitive Genre
The Ferocious launch demonstrates the immense challenge for indie shooters competing in a crowded market. A strong concept must pair with technical polish and compelling gameplay loops to succeed from day one. The game’s £20.99 price point is now under scrutiny given the critical reception, leading to discussions about value.
Consequently, the developer may need to commit to significant post-launch updates and transparent communication to win back player trust and improve the experience. This situation serves as a reminder that capturing the spirit of beloved genres requires execution that matches ambition, especially when inviting comparisons to iconic titles.

