Dispatch Episodes 5 & 6 Launch as Game Sells Over 1 Million Copies
The superhero office adventure Dispatch has reached a major milestone, selling over one million copies within ten days of launch. Developed by AdHoc Studio, the game launched its fifth and sixth episodes this week. Players take on the role of a retired superhero managing a team of reformed villains from a dispatch office. The game has earned outstanding reviews, including a 93% positive rating on Steam and a 9.3 user score on Metacritic. Both new episodes are available now on PC and PS5.
A Critical and Commercial Hit
Dispatch proves that story-driven games remain incredibly popular. The team at AdHoc Studio includes veterans from Telltale Games, known for their expertise in episodic storytelling. This experience shows in the game’s sharp writing and engaging characters. The commercial success demonstrates strong player interest in narrative games focused on choice and consequence rather than action.
The new episodes deepen the game’s central conflict. Players face tougher moral choices as they manage their unusual team. The relationship between former heroes and villains becomes increasingly complicated. Every decision feels important, carrying real weight in how the story unfolds.
A Major Cliffhanger Unfolds
Episodes 5 and 6 deliver the most dramatic moments yet. The story takes a shocking turn when a crucial mission goes terribly wrong. A key team member named Chase suffers life-threatening injuries, leaving their survival uncertain. Players must make urgent decisions that will determine whether Chase lives or dies.
This dramatic cliffhanger has sparked intense discussion among fans. Players are sharing their choices and outcomes across social media platforms. The emotional stakes have never been higher, setting up enormous anticipation for the next episodes. AdHoc Studio has masterfully raised the tension, keeping players fully invested in the outcome.
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