Konami Aims for Yearly Silent Hill Game Releases
Konami producer Motoi Okamoto states the company aims to release a new Silent Hill title every year. This plan follows the successful launches of Silent Hill 2 (2024) and Silent Hill f (2025). The goal is to maintain constant excitement and engagement with the iconic horror franchise. Okamoto mentioned this includes both announced and unannounced projects currently in development.
Expanding the Horror Franchise with Global Ambitions
The strategy signals Konami’s major reinvestment in the Silent Hill IP after years of dormancy. Okamoto previously discussed setting future games in diverse global locations like South America, Italy, or South Korea. This approach would tap into unique local folklore and beliefs to create fresh horror experiences. Therefore, the series could evolve beyond its American roots into a globally inspired anthology.
The next likely release is Silent Hill: Townfall from No Code Games and Annapurna Interactive. A 2026 release for Townfall would align perfectly with the new yearly release cadence. This structured plan suggests multiple studios are now working concurrently on different Silent Hill projects under Konami’s supervision.
Rebuilding a Legacy with Consistent Content
A yearly release pace is ambitious for any major horror franchise, indicating strong confidence from Konami. It helps rebuild the brand’s presence and capitalizes on the resurgence of survival horror popularity. However, maintaining consistent quality at that speed will be the key challenge for the producer and external development teams.
This plan transforms Silent Hill from a sporadic event into a sustained pillar of horror gaming. It also creates a reliable stream of content for fans who have waited over a decade for the series’ return. The success of this strategy depends entirely on each game’s ability to deliver the psychological terror the series is known for.

