Bandai Namco is giving My Hero Academia fans a fresh experience. The publisher revealed new details about All’s Justice at Tokyo Game Show. The game launches in February 2025 on Steam and promises to be the most ambitious adaptation yet.
Earlier titles like One Justice and One Justice 2 focused on arena battles. They delivered flashy combat but little exploration. Producer Aoba Miyazaki explained that feedback from fans encouraged the team to rethink the formula. Players wanted freedom and a deeper connection to the world of My Hero Academia.
Team-Up Mission Mode
The result is Team-up Mission, a new campaign that expands beyond 1v1 fighting. Players can explore a large 3D city as Deku and his classmates. Each character moves differently. Uraraka floats to rooftops, Todoroki slides on ice, and Ida dashes at high speed. Deku uses his whip quirk to swing between buildings, giving the game a Spider-Man-like feel.
Missions are scattered across the map, allowing players to interact with allies and complete objectives. Instead of retelling the anime directly, the story acts as a training simulation. This approach gives more flexibility while still delivering key character moments.
Combat Upgrades
Combat itself has been reworked into a full 3v3 fighter. Players can swap heroes mid-match, build synergy, and trigger Rising states for devastating team-up attacks. New hero Monoma can even switch opponents’ characters, creating unpredictable battles.
In addition, Archive Battle mode lets fans replay some of the anime’s most iconic fights with cinematic flair. With fast-paced combos, explosive effects, and flexible team options, All’s Justice feels more expansive than its predecessors.
The new My Hero Academia game may not be a Persona-style RPG, but it’s a clear step forward. Fans can finally explore, strategize, and fight together in ways past games never offered.